IBL Week 5
Date: Tue, 05 Nov 1996 18:20:14
Friends, Romans, countrymen,
NEW DIVISION MAKING SYSTEM
First a quick announcement. Will and I decided to try the following
modified "1st come 1st served" new system. On Sunday, anybody present on
CliffaNet and awake at 5:30 EST (30 mins before game time) will be treated
equally, so don't bother showing up 2 hours early. Then people will be
taken first come first served between 5:30 and 5:45 pm EST. Everybody who
arrives after 5:45 will not be allowed to play except as emergency
substitutes. This will prevent people from feeling obliged to show up more
than 30 minutes early, and will also prevent consistent bumping of low
ranked players.
At 5:45, the maximum multiples of four players will be selected using the
above first come first served system, and lag testing will then commence.
The top 4 players test their lag, and if somebody lags, he is replaced by
the #5 player. The bumped player starts the next lower division with the
#6, #7, #8 players. The process is repeated until as many lagfree
divisions are formed in rank order. If you get bumped twice, you lag too
much and must sit out that night. The same process will be used on
Mondays, except everything is pushed back 2 hours, so meet between 7:30 and
7:45 pm EST.
In a few weeks, we hope to get the system to the point where people can
organize themselves. If everybody shows up on time (between 15 and 30
minutes early), there will be minimal need for any of the 1st come 1st
served stuff. Then the division making by lag and rank should be pretty
much doable without Will or me, as long as everybody remembers to bring a
copy of the ranking.
OK now on with this past week's game results:
------------------------------------------------------------
Sunday was uneventful, with 10 people showing on time. I bumped myself and
Magrathea, and the other 8 were lagfree anyway, so we never got to try the
new division making system. Both divisions were hotly contested, with some
very very close games, as evinced by the marathon >1 hour games shown below
in the sample tracker output. Div 1 with Cliffa, Drad, Pins, and Flag was
played on Slug 1, a classic map with wide open spaces perfect for long pill
wars and treacherously shifting fronts. All games were long and close. In
Div 2, I expected Lancelot to sweep up easily against tzun, ultra, and
kremp, but instead there was a near draw on Dream Soda 5 as ultraman fought
Lancelot to a standstill for 1 hr 15 mins before finally losing.
------------------------------------------------------------
Div 5a1: Cliffa Drad Pins Flag. (Flag went 0-3.)
Game 1: Cliffa & Drad > Pins & Flag.
Team A was favored by 382 points. By winning, each gained 10 points.
Game 2: Cliffa & Pins > Drad & Flag.
Team A was favored by 262 points. By winning, each gained 18 points.
Game 3: Cliffa & Flag < Drad & Pins.
Team A was favored by 108 points. By losing, each lost 67 points.
Overall point changes: Cliffa -38 Drad +59 Pins +76 Flag -97
------------------------------------------------------------
Div 5a2: Lancelot tzunami ultraman Krempic. (Lancelot went 3-0.)
Game 1: Lancelot & tzunami > ultraman & Krempic.
Team A was favored by 424 points. By winning, each gained 8 points.
Game 2: Lancelot & ultraman > tzunami & Krempic.
Team A was favored by 410 points. By winning, each gained 9 points.
Game 3: Lancelot & Krempic > tzunami & ultraman.
Team A was favored by 316 points. By winning, each gained 14 points.
Overall point changes: Lancelot +31 tzunami -15 ultraman -13 Krempic -2
------------------------------------------------------------
Monday night would have had 2 divisions, but eldoce's unexpected lag (a
router blew up) and his div 2 players' inability to identify him as the
lagger meant that no games were played. The div 1 games between Samhain,
BMaster, Will, and Scuzzi were described by Will:
> anyway - div 1 was farily laggy but we played it. Samhain rox. he went 3-0
>
> First game sam and I vs. BM and Scuzzi. I started west, sam started north
> (Even Steven). I went sw then nw - same went ne. Sam held both BM and
> Scuzzi ne while I went round and took the rest of teh board before coming
> over and spiking ne.
>
> Second game was Scuzzi and I vs Sam and BM - was one of teh fastest games
> I've ver played. Was about as fast as an quick spike game on oil rig - but
> on even steven :). incredible.
>
> Third game was me and BM vs. sam and Scuzzi - I got two corners again. BM
> also had a good base run. We ended up with an 11/5 base split at the end
> of the run. I then spiked out scuzzi in sw. BM attacked sam nw. I lost
> my man and took out a defensive sw pill with my spike - due to a
> communication lapse with BM I wasted some time sw without ther spike in
> place. They refuled there and that let them off the hook. Sam the roxed
> ne. They came back fast then.
Div 5b1: Samhain BMaster Will Scuzzi. (Samhain went 3-0.)
Game 1: Samhain & BMaster > Will & Scuzzi.
Team A was favored by 1083 points. By winning, each gained 0 points.
Game 2: Samhain & Will > BMaster & Scuzzi.
Team A was favored by 221 points. By winning, each gained 22 points.
Game 3: Samhain & Scuzzi > BMaster & Will.
Team A was favored by 83 points. By winning, each gained 39 points.
Overall point changes: Samhain +62 BMaster -62 Will -17 Scuzzi +16
------------------------------------------------------------
Finally we tried doing some PBL on Sunday night since Pins and Drad had
driven all the way over to Duke from Chape Hill, but the lag was atrocious
-- a bad day on the Net plus Guy was unexpectedly lagging, a fact which we
did not realize until after the very last real game, when he left and the
RD and errors both went back to normal. We finished the night with several
lag-free games of TTPB which were pretty exciting.
Jolo
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