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1997 || Jan-Mar | Apr-Sep | Oct-Dec 1998
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Mar 27
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Jolo bolo?!? Yes the rumors are true, I actually played a game, breaking my 1-year Bolo abstinence since the Duke Bolofest (graphics intensive link) of March '97. Berserkir and I lost to Athena and wharf rat after over half an hour. I had trouble even driving in a straight line at first and couldn't remember my key settings, but Berserkir put up with me patiently and we all had a fun game. IBL is dead! Believe it or not this is still news to approximately 1 newbie per week. The Internet Bolo League has been long gone folks, and even the Middlebury/Geocities mirror page has turned into the home page of Jaté, an attractive 16 year old girl - just right for the Middlebury guys, if they date older women.
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Mar 25
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Bolo Buddy update Kevin Whitty aka KevDog just released Bolo Buddy 1.1.1. You can now correctly join an IP address with an appended port number such as lamer.foo.com:53. There are a few other minor fixes as well. Unofficial Tank Assault Page. So much information had come in regarding MegaWatt's Java Bolo clone project called Tank Assault that I figured I'd just make a Tank Assault page. With MW's cooperation, we will keep you up to date on all his progress. Right now there are 3 separate sections, the first is the long article from Mar 10 right here in Bolo News, the second is some comments on a Bolo server, and the third is a brand new summary of the project that I just got from MW yesterday. I just added a non-technical discussion of client/server networking. This compares and contrasts Bolo's ring networking to the proposed new system, with some real examples drawn from typical Bolo playing.
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Mar 16
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Ranking Redux. Everybody talks about it, now Oscar Lindstein
aka O is doing something about it. He's set up a 1x1 game
results table from which he will make a monthly updated list of
the top 10 Bolo players. There are certain restrictions to ensure
that only serious, currently active players will be considered. The
system is very subjective but also makes a lot of sense.
PC Bolo Wannabes. These are either the 18th and 19th respective PC Bolo projects allegedly in progress, or yet more hoaxes. The only reason I even give them publicity here is for general amusement, and to minimize newbie ignorance since both have been publicized on the newsgroup already. Both projects are stuck at the "just one screen cap" phase, heck for all I know they're the same people. Check them out for yourself at site 1 and site 2.
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Mar 15
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I'd like to thank the Academy... This site was selected as
Heng-Cheong Leong's An Apple A Day: Cool
Apples site of the day on Friday the 13th. That site showcases
web pages about Apple and Macintosh, and web pages created with
Apple technologies. New Iconz4maps. The venerable map guru Carl Osterwald aka wharf rat just released the latest version of his utility to generate cute icons for Bolo maps, Iconz4maps 1.2.1. Here's what's new (from his Read Me file):
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Mar 10
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Send in the clones. "When will PC Bolo come out?" I get asked this at least once a day, so I might as well update everybody. If you didn't already, first read the AA section in the rec.games.bolo FAQ. Armoured Alliance (AA) is a PC DOS tank game reverse engineered from Bolo to have a different look but the same feel. It has been finished for a long time, supporting local play via IPX and Internet play via KALI, but its release has been held up for years due to a complicated and confusing morass of copyright conflicts. AA's author Plastic Fist doesn't want to give away the results of his hard work for free, and Bolo's author Stuart Cheshire doesn't want others to make money from porting a game that he invented, so the two of them are locked in a stalemate. The last I heard, Stuart still intended to write his own PC Bolo so as to retain full developer control. There have been rumors of Stuart's PC Bolo to hit the market any day now, and of course if this were the case I wouldn't be wasting my breath writing all this. As usual, Bolo vets have learned to temper their expectations from Stuart, who is perennially busy with his real life. The standing joke is that Bolo will be out by X'mas (or xavmas) - which X'mas is unclear. As the years passed and nothing happened, many people got impatient and contemplated writing their own clones. To avoid the AA dilemma, they either (1) plan to just release it for free, thus minimizing (although probably not absolving) them from legal repercussions, or (2) they feel that if they reverse engineer Bolo on their own using their own code, they can't be sued, citing successful cloning projects like Linux for UNIX and Windows for MacOS. I probably get at least one email a week from some wannabe or another, and almost all of them turn out to be either outright hoaxes or some kid who just took an introduction to programming class and thinks he's got what it takes to develop a sophisticated network game. If you read back through previous news, you'll find all sorts of references to both groups. There are two possible exceptions, however, to all the wannabes. First, several high school kids headed up by Barath Raghavan at the York School started the so-called "Gnolo" or GNU Bolo project last fall. Their idea is to tackle the PC port of a Bolo-like game as a learning experience, have fun, and release it for free under the GNU general public license. The game will likely be very different from Bolo in its look and feel, but with customizable modules so that hypothetically one could make it act like Bolo. Barath has been in touch with Stuart over the past few months, and at least so far Stuart is cautiously encouraging, probably because he doesn't perceive the kids as a threat. Last I heard from them, they were still working on the graphics and other rudimentary design features. Second, Aaron Bratcher aka MegaWatt started work on "Tank Assault", a Java Bolo port at about the same time. MW is not your typical lamer - he's been playing Bolo since its inception as an Internet game, and while at the University of Chicago, he assembled the first FTP archive of Bolo software which is the precursor to the current Bolo FTP archive at Duke, and he also administered the official Bolo tracker which preceded bolo.usu.edu. On top of all that, he's an accomplished programmer and Mac software developer. Anyway, MW plans on writing a client-server Java Bolo from scratch, which would at once eliminate the networking problems plaguing Bolo as well as providing a multi-platform port. He's progressing slowly but surely, and hopes to have a tank driving around a map by the end of this month. At this rate who knows, maybe by summer or so we'll have multiple competing Bolo clones?!? As always, don't get your hopes up and you won't be disappointed. :-) Stay posted. If I hear something and I am legally permitted to share the news, I will always do so right here. Top 10 players of all time. Athena recorded this interesting IRC discussion on a controversial subject. We've often seen lists of the top players at any one time, but this is the first one of all time, particularly from the perspective of the upcoming 6th anniversary of Bolo (version 0.9 was the first "genuine" public release, on 4/24/92). For those of you with no patience, the list was (in no particular order): Samhain, Hillbilly Bob, Black Lightning, bleak, grinch, santa, Noriko, Guy, Severian, and vert.
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Mar 2
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Tracker woes. You may have noticed that the bolo.usu.edu
tracker didn't work today. Long story short, it blew up. Nix has
since changed the alias so that it now points at another machine,
fizix.physics.usu.edu. If you still can't reach bolo.usu.edu, it's
because your domain name server (DNS) system is a little confused
and might take a day or two to realize things have changed, then you
should be able to use the bolo.usu.edu alias as before. The recent
checks and other features are offline until further notice. If you're having problems, there's always tracker.avara.com port 50000 or the WWW equivalent. Don't forget to register your Bolo game to the new tracker to ensure your new games show up there. (Normally the trackers "scam" game information from each other, that feature was only working from Avara to USU but the other way will be fixed soon.)
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Feb 19
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Meet your maker! I finally got the long anticipated pictures
of Stuart Cheshire, He Who Made Bolo, from my visit with him in
early January (see older news). I have 2 shots only: Stuart using his new Mac in
the study of his beautiful new home, and a picture of Jolo and Stuart together
(picture taken by his wife Pavani).
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Feb 9
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Most popular maps. I just updated the list of most popularly played maps
according to games registered to the usu tracker (which includes
games from the avara tracker since they communicate and synchronize
with each other). Note that all these maps may be found in the
official Bolo FTP archive's map section. In
tournament maps, CT3
(in several different spellings) and DHOR
continue to dominate, with several Berserkir
maps following close behind. Iconz4Maps updated. Carl Osterwald aka wharf rat, our resident map guru, just released Iconz4Maps 1.2 for creating custom icons for Bolo map files based on the terrain of the map. It fixes several bugs such as the inability to drop a folder of maps onto the application and some incompatibilities with MacOS 8.x. Network outage. We apologize for the network problems over the weekend. Our ATM switch blew up yet again, and we had to steal a replacement from the MRI (magnetic resonance imaging) area up in the hospital to get back online. Don't ask what we did with patients in the meantime. :) The Bolo home page was down for much of Saturday, and the FTP archive for the whole weekend. For those of you who don't know, these are served off machines in the Digital Imaging Research Division, part of the Department of Radiology at Duke University Medical Center.
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Feb 3
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Somebunny on MAE. David "xav" Clancy set me
straight on on who first played Bolo on MAE - it turns out to be
none other than Stu. If you pull down the "About MAE" box
you'll actually see xav's name in the credits, since he was on the
development team. It turns out that Brian Wilson, a member of the
original MAE team, was a Stanford grad school buddy of Stu's. Way
back in '93 or '94, he had Stu come over and make sure Bolo worked
on MAE before it was released. Since then with every new version,
they've made sure that Bolo still works on it. About a year later,
xav also helped with testing MAE Bolo. All of this predates the Euro
players' exploits reported here previously.
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Jan 28
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Happy Chinese New Year! It's the year of the tiger, which is
appropriate since I forgot to mention before that Giorgo Pappas aka
Tiger was the unofficial in-between rec.games.bolo FAQ maintainer between
Cory Scott aka Kimboho and myself. Tiger was the first to translate
the FAQ into HTML, heralding the new era of providing Bolo
documentation on the WWW which eventually led to the current rec.games.bolo FAQ at the OBHP. Profiles in Black. The lovable El Flaggo wrote: "What up? I've just completed a fairly major update of the Player Profiles page, so I wondered if you would be so good as to note that in the Bolo News section.. I'm going to post to rgb, but I know there are a lot of junkies who slaver hungrily on your every word :) I've written a few new ones, rewritten or added to old ones, and finally added all of Athena and Chop's profiles that I've had for months." Las FAQ reducida de Bolo. Miguel Alarcia aka Grolo contributed a Spanish translation of the short Bolo FAQ, in exchange for the right to publish the FAQ in e-Sprites, his Spanish e-zine for Mac shareware. Geezerfest. Santa and Tempest have been hanging out on #bolo and Tempest is actually playing again. They are among the best players to come out of that 2nd-generation of vets who played a lot during Bolo's early Internet days of '94 or so (don't hold me to dates, that was a long damn time ago and I spent most of my time trying to drive my tank in a straight line). On a sad note, snip aka soup retired to go deal with his real life. Good luck buddy, we know you'll be back. :)
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Jan 26
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LGM/NewEuroBolo page. The new EuroBolo page has now merged
with the Little Green
Man Bolo Page by Jesse and Joel Cox aka Jonny and MooseJaw. This
page serves as the home of the EuroBolo tournament now under way,
and is also trying to drum up support for a ladder-type ranking
system based on emailed 1x1 results. It's still pretty elementary
and missing a lot of important details, but it's a start. Rolodex clean-up. I finally got around to sorting through all the responses to my fall clean-up request for the Bolo Rolodex of player email addresses. I've finished the first pass through, cleaning out nearly 30 or so broken addresses. Among those lost forever (unless they see this or somebody else has their addresses) are: AlphaOmega, Bitch, Blitz, CowBoy, DH, drad, GP, Ixohoxi, USHER, and Yoda. I also corrected a handful of addresses, including those for BM, bleak, masher, Pretender, Fish, Deadsy, and palp. The new list now stands at 262 strong. I still have over 50 emails to sort through from people who were kind enough to submit player profiles, home page URLs, etc. All in good time. :)
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Jan 24
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Minor updates to Brains Guide. After consulting with the
respective authors of aIndy
and Hugh,
I took the liberty to update their entries in the Bolo Brains Guide. I updated
aIndy's information to version 3.1 and deleted a few sentences
questioning whether or not Hugh actually worked.
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Jan 21
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Bolo Essentials Pack. In response to many veteran players who
often download Bolo to play on a cluster Mac temporarily, and hate
to wait for the bigass package to download and uncompress, I have
created a "Bolo Essentials" package available by WWW
(faster) or FTP.
This 548 kB .sit file contains only:
This file is only served in the much smaller .sit format, again because vets should know how to handle that. I hope this is helpful to the few remaining vets out there. :) I ask that we try not to proliferate this too much since it does NOT contain any documentation from either Stu or anybody else. As such this is not really an official release.
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Jan 19
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Deja News. Ooops looks like Deja News doesn't keep unique
identifiers for news articles, so my links to old news articles don't work any more. Try this search
query instead for Cliffa's initial MAE game, or if that dies too, you can always do your own
"Power
Search" with this phrase:MAE AND ~g rec.games.bolo AND ~dc 1996/11/20which means everything containing MAE in the newsgroup rec.games.bolo created on that date. Likewise try this search query for Ulfilas's Timbuktu game, and if that fails, use: ~s Win95 AND ~g rec.games.bolo AND ~dc 1997/05/23
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Jan 18
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Kimboho! Cory Scott aka Kimboho came to Durham from Chicago
to visit another expat Wintermute. For those of you who don't know,
Kimboho was my predecessor as the maintainer of the rec.games.bolo FAQ. He was in
fact one of several old-timers instrumental in helping to convert
alt.games.bolo into the much more prestigious and more widely
carried rec.games.bolo. Anyway,
Kimboho, Wmute, Pins, and Jolo went out to dinner and yes, Jolo
bought beers afterwards. (I have a standing offer to buy drinks for
any "name player" I meet who is of legal drinking age.) Clarification to previous clarification. Heh it just keeps getting more confusing. It turns out that the first person to actually play Bolo on another platform was Cliffa back in Nov 20, 1996, using advice he got from KevDog regarding an earlier version of MAE (his post from back then said v3.0 but I thought that was only just released recently?). He got a game going on a Sun SPARC running Solaris with Darth and Ulf on Macs, but it crashed after 10-15 minutes. Still, the Wright Brothers didn't exactly fly around the world on their first try either. In the meantime, Ulf is trying to be the first to run Bolo on HDTV. Good luck, pal. :)
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Jan 16
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Euro Bolo Page. Linus Dahlander aka "i n f e r n o"
set up a Euro Bolo Home
Page to serve as a source of information for the upcoming Euro
Bolo Tournament. It's a little rough around the edges but it's
improving rapidly. Revisionist clarification. Ulfilas reminded me that he was actually the first reported player to successfully play Bolo on another platform in May '97 (not counting the BBC Micro on which Bolo was originally developed, of course). Ulfilas used Timbuktu, a screen-sharing application, to play Bolo while sitting in front of a Windows NT box with 3 other players on Macs. Unfortunately, the event was documented only by a screen shot from Wild Duck who was on 1 of the Macs, and that picture of course looks just like any other Bolo game. (The picture is lost now unless somebody else kept it?) That's why mecca's screen shot is historic, since it really shows Bolo on a UNIX/Windows environment. Anyway, do read all about Ulfilas's historic accomplishments and his later elaboration courtesy of Deja News, the poor man's public news server and an excellent way to dig up ancient posts.
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Jan 10
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Multi-platform Bolo. This may well be a historic screen shot - Bolo being played on a
Windows NT machine! Yes, believe it or not, it's Yet Another PC
Bolo. Chris Howard aka Mecca was playing with the latest MAE 3.0 (Macintosh Application
Environment), a commercial MacOS emulator for HPs and Suns. It
essentially gives you an X window containing a 68LC040 running
System 7.5.3 with full MacTCP. Chris managed to get Bolo working
with full UDP/IP networking on an HP workstation (very fast - the
two of us had only 175 ms roundtrip delay, no errors). He even tried
using MAE as an X server and sent the Bolo window over to his NT
box, but that didn't work well - lots of lag/errors and finally it
crashed. So anyway, if you have a nice UNIX workstation, check out
the free 30
day demo of MAE 3. This is the first-ever fully-functional
emulator that actually allows you to play network Bolo.
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Jan 8
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Off to see the Wizard... Well I did have the pleasure of
meeting Stuart in person on Jan 2, the day before returning from my
California trip. There isn't that much more Bolo-related news I can
report beyond our long phone call a few days before (see the previous news). I went to his house, we
went out to lunch, we came back to his house and talked for a couple
of hours about all sorts of stuff. It was either general friendly
conversation or secret stuff that I can't talk about anyway (just
kidding). Stuart does have one hell of a nice house right in San
Jose (which if you don't know is an outrageously expensive place to
live due to its proximity to Silicon Valley companies). Thanks to
his wife Pavani's job at Sun, they have a T1 connection right into
their garage, and the whole house is wired for networking. It's a
beautiful house, for those of you who care about such things -
really spacious, nice open layout, gorgeous hardwood floors. With a
setup like that, I'd never leave the house! Stuart finally dumped his venerable Quadra 700 and traded up to a 300 MHz 604e Mac and huge A/V monitor. I took some pictures which will get developed soon hopefully. Stuart is eager to start work with Apple - no grandiose plans, but he's got definite ideas about how he can help with their networking software. My impressions of Stuart are that he is a typical, just out of grad school computer geek - and I don't mean that in a bad way, I'm a geek too. He gets very excited about all sorts of technical stuff, and he's definitely got opinions on just about everything. He does get sidetracked pretty easily. We started to talk about the problem of Bolo not playing well on Macs without an L2 cache (such as older powerbooks) unless you dump BoloSounds, and 1.5 hours later we were still on the subject of Mac sound software! Pavani was really nice, only mildly alarmed at Yet Another Bolo Freak invading their house. Oh yeah and they have a new dog called Maxine who was happy to see me. All in all I was glad to meet He Who Makes Bolo finally.
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Jan 1
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Happy 1998! Be sure to catch the flurry of news at the end of '97
from the previous column. I usually wait for
a lull before switching to a new column, but I figured a new year
deserved a new page. :) New Year, New Bolo Buddy. Hey, it's the next best thing to a new Bolo itself. Kevin Whitty aka KevDog just released a major new version (1.1) of Bolo Buddy, his excellent utility for finding and joining Internet Bolo games. See the version changes for the full story, but in brief there is a totally new and more robust networking scheme, new features like a "friends" and recently joined IPs list, ability to selectively launch a particular copy of Bolo (if you have hacked/beta copies sitting around your disk), and many bug fixes. It is a little bigger in disk and RAM, but probably still well worth it for newbies and vets alike. Download the fat binary (PPC and 68K rolled into one) in the smaller .sit format to your Mac via WWW (faster) or FTP. You can also find the bigger .sit.hqx format and separate PPC/68K versions at the official Kagi Shareware site.
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1997 || Jan-Mar | Apr-Sep | Oct-Dec 1998
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